Cult of the Lamb Review
Game Overview:
Cult of the Lamb is a roguelike, action-adventure game released in 2022 where you play as a possessed lamb who is saved from death by a mysterious deity called "The One Who Waits." In return, you must build and manage a cult in their name.
Analysis Overview:
For this review, we have processed over 47,000 public user reviews collected from the game's initial release until now. The top 4 most commented user tags for Cult of the Lamb are: Funny, Base Building, Action Roguelike and Colony Sim. Let’s see what your reviews say.
Funny
a) Dark Humor : 40% of reviews | Score: 8/10
"How much poop is too much poop? According to many players, Cult of the Lamb might be pushing that boundary. The game's fascination with scatological humor emerges as a surprisingly prominent element of its comedy. Players frequently describe scenarios where followers ask to eat bowls of poop as pranks or to fulfill their "darkest desires." The management aspect involves constantly cleaning up after followers who seem determined to make messes everywhere, even when proper facilities are provided. While some players find these elements hilarious and fitting with the game's humorous tone, others express fatigue at the frequency of poop-related quests. Several reviews specifically note that this aspect of the humor becomes repetitive and loses its impact over time. The implementation of outhouses and cleaning mechanics turns the cult leader into what some describe as an overqualified janitor, adding an unexpected layer of comedy to the management simulation.
b) Scatological Humor : 35% of reviews | Score: 7/10
How does one effectively blend Celtic warrior culture, Norse mythology, and personal tragedy? Hellblade's accomplishes this through its distinctive historical and mythological framework. The narrative unfolds in the Viking age, as Senua ventures into the Norse underworld. The game's lore is enriched through collectible "Lorestones" scattered throughout the environment, which provide players with detailed stories about Norse gods and mythology. Reviewers consistently praise the game's attention to historical accuracy and its unique perspective of stroytelling through the lens of a Celtic character. The mythological elements are seamlessly integrated with the main narrative, creating a dark and atmospheric tale that feels authentic to its time period. While some players found the mythological aspects occasionally confusing, most appreciated the depth and research evident in the storytelling.
c) Quirky Character Interactions : 25% of reviews | Score: 8/10
"How do you make a cult simulator charming? Cult of the Lamb accomplishes this through endearing character interactions and delightfully weird dialogue. The game’s humor shines through its memorable character encounters and follower interactions. The game features distinctive voice acting that players compare to Animal Crossing's gibberish speech, but with its own unique and often amusing twist. Followers make quirky requests ranging from marriage proposals to asking permission for pranking other members, creating unpredictable and entertaining situations. The relationship dynamics between cult members add another layer of comedy, with scenarios involving jealousy, friendship, and rivalry playing out in unexpectedly funny ways. Reviews consistently praise how these interactions maintain their entertainment value throughout the game. Even the bosses and NPCs contribute to the humorous atmosphere with their distinct personalities and amusing dialogue patterns. The combination of these elements creates a living world where every interaction has the potential for comedy, keeping players engaged through genuine character-driven humor.
Base Building
a) Core Mechanics & Systems : 42% of reviews | Score: 7.5/10
Base Building in Cult of the Lamb masterfully blends resource management with cult development. The system starts simple but expands organically - players construct essential buildings like shelters, farms, and outhouses while gradually unlocking automation features. The building mechanics integrate seamlessly with progression, as structures directly impact follower happiness and resource generation. While players praise the satisfying automation curve, some note that late-game building options become less impactful once core infrastructure is established. The placement system uses a distinctive diagonal grid that can make precise positioning challenging - especially with mouse and keyboard controls. Despite these limitations, the building mechanics remain engaging throughout the game, with players particularly enjoying the ability to freely relocate structures without penalties.
b) Customization & Aesthetics: 31% of reviews | Score: 8/10
"How do you build the perfect compound for your cult? Cult of the Lamb offers extensive decorative options that let players express their vision. The game provides a wealth of unlockable decorations, from flowers and fountains to bone piles and dark shrines, allowing players to craft atmospheres ranging from cute to sinister. The customization system extends beyond mere aesthetics - players can design functional layouts for resource production, worship areas, and living quarters. Though some players note that the available land space can feel constraining when hosting larger cults, the freedom to arrange and rearrange buildings creates opportunities for creative expression. The visual charm of watching cultists interact with carefully crafted spaces adds a rewarding layer to the base-building experience. Many players report losing hours to decorating and redesigning their compounds, even though these aesthetic choices don't directly impact gameplay mechanics.
c) Management & Integration: 27% of reviews | Score: 6.5/10
Managing a cult isn't just about building - it's about balancing resources and follower needs in a constantly evolving system. The base-building component weaves together multiple management layers, requiring players to handle food production, sanitation, housing, and faith maintenance. Early game management can feel intensive, with players personally handling most tasks until automation options unlock. While some players praise this progression, others find the micromanagement becomes tedious, particularly regarding manual cooking and follower task assignment. The system's integration with the game's dungeon-crawling elements creates a distinctive gameplay loop - resources gathered from crusades fuel base expansion, while base improvements strengthen future expeditions. However, several players note that once key structures are established, the management depth plateaus and becomes more routine than challenging.
Action Roguelike
a) Combat & Gameplay Mechanics : 45% of reviews | Score: 7.5/10
The combat in Cult of the Lamb strikes a delicate balance between simplicity and satisfaction. The core mechanics revolve around a straightforward system of melee attacks, dodge rolls, and curse abilities that provide responsive and fluid gameplay. Players have access to five main weapon types, each offering different speed-damage tradeoffs, though some reviewers note this limited variety becomes repetitive over time. The dodge roll mechanic features generous invincibility frames and proves essential for survival, especially during boss encounters. While the combat system receives praise for its smooth controls and satisfying feedback, many players point out its relative shallowness compared to genre staples like Hades or The Binding of Isaac. The game compensates for this simplicity through its quick-paced nature and short run times, typically lasting 5-15 minutes per dungeon attempt.
b) Roguelike Structure & Progression: 35% of reviews | Score: 7/10
"Like a Fisher Price roguelite" - this player quote captures both the accessibility and limitations of Cult of the Lamb's approach to the genre. The game implements core roguelike elements through a system of randomized weapons, curses (spells), and tarot cards that modify each run. Unlike traditional roguelikes, the progression system is notably streamlined and forgiving. Players start each crusade with randomly assigned weapons and abilities, but the limited pool of options and lack of synergistic builds means runs often feel similar to one another. The game distinguishes itself by tying progression to cult management rather than run-based advancement, with permanent upgrades obtained through devotion rather than successful runs. While this approach makes the game more approachable for genre newcomers, experienced roguelike players often find the system lacking in depth and replayability. The difficulty scales primarily through increased enemy health pools rather than complex mechanical challenges, though the addition of different difficulty settings helps address this concern.
c) Mental Health Education: 19% of reviews | Score: 9/10
How does one keep procedurally generated dungeons feeling fresh and engaging? Cult of the Lamb presents this challenge through four distinct themed areas, each with its own visual identity and enemy types. The dungeons follow a room-by-room structure reminiscent of The Binding of Isaac, with players clearing each chamber of enemies before proceeding. Each run features branching paths that let players choose between different rewards and encounters, though many note these choices feel less impactful than in other games of the genre. The relatively short length of dungeons, typically lasting 5-15 minutes, helps prevent fatigue but also limits the potential for building momentum during runs. Players particularly praise the boss encounters, which feature distinct attack patterns and personalities, though some note that regular enemy variety becomes repetitive after extended play. The game's structured approach to dungeon progression, requiring multiple completions to access each area's final boss, receives mixed reactions regarding its impact on pacing and replay value.
Colony Sim
a) Follower Management & Care: 45% of reviews | Score: 7/10
The most captivating aspect of Cult of the Lamb's colony simulation is how it puts players in charge of an ever-growing flock of quirky cultists who need constant care and attention. Players must feed their followers, clean up after them, provide shelter, and maintain their faith through various interactions and rituals. While the followers can be charming and endearing, they often behave like helpless children who can't take care of basic needs without player intervention. The game offers various ways to interact with followers including sermons, rituals, blessings, and even marriage, though many players note that the management becomes increasingly tedious as the cult grows larger. The automation options unlock gradually but never fully remove the need for hands-on management, creating a consistent stream of maintenance tasks that can feel either engaging or burdensome depending on player preference.
b) Doctrine & Progression Systems : 30% of reviews | Score: 8/10
The doctrine system forms the backbone of how players shape their cult's identity and gameplay style. Players face meaningful choices between different doctrines and rituals that affect how their followers behave and what benefits they provide. These decisions range from allowing cannibalism versus vegetarianism to choosing between resurrection or funeral rites. While the system offers apparent depth, some players note that certain choices clearly outperform others, reducing meaningful strategic variety. The progression through unlockable buildings, rituals, and upgrades provides a steady sense of growth, though multiple reviews indicate that players often max out these systems before completing the main story, leaving the late-game feeling less engaging.
c) Resource Management & Economy : 25% of reviews | Score: 7/10
At its core, Cult of the Lamb's economy revolves around balancing multiple resources and needs. Players must manage food supplies, building materials, devotion points, and various other resources while keeping their followers' faith and happiness in check. The early game presents interesting challenges in resource scarcity, but many players report that the economy becomes trivially easy once certain upgrades are unlocked. The game's resource gathering systems start highly manual, with players personally handling most tasks, before gradually unlocking automation options. While this progression feels satisfying initially, several reviews note that even with automation, resource management never fully evolves beyond its basic systems, leaving some players wanting more depth in the late game.